![]() ![]() These new weapons Will also be pointless when you reach a higher Level and you have to redo it to get the weapons on a higher Level again and again. Even if you farming bosses to get legendarys and so on. Well you gave to farm these extra levels. No its not all about leveling like you should have understood before. I only Said its pointless with 10 more levels if you have to farm exp. Why not only have 60 as maximum Level Cap? Yes if they were planing more dlc in this game the new Level Cap is good but what I have read thats not gonna happen. I only think that 10 extra levels is pointless. I love this dlc, nothing Wrong at all with it. Obviously some people didnt understood My thread at all. ![]() Originally posted by DeadByDefault:Since this appears to be another all-you-can-complain thread, here are my fifty cents: (3) Now that I got this off my chest, I may think about and participate in some more constructive discussion, perhaps in another thread, perhaps even in this one, if that be possible in the near future. I actually died a combat death instead of the usual enviorenmental death. Nonetheless, I am pleasently surprised that at the end an actual boss fight awaits instead of the usual pushover (The Destroyer, The Warrior, The Sentinel, The Empyrean Sentinel). To me, it seems that the game hands me awesome stuff too soon and too easily, rather than actually make me work for my success. You are supposed to beat them, against all possible and impossible odds.Ĭompleting the campaign DLC on UVHM made me gain two levels, three legendary weapons, and about a dozen glitched weapons. The games are not supposed to let you win. (a) Grab a gun, kill stuff, get bigger guns, kill bigger stuff.Įven thinking of using some third party tool in order to get your characters to the maximum level reveals the aforementioned misconstrual of the franchise. The idea of this franchise is plain and simple: fighting enemies, you have chosen the wrong franchise. ![]() If you do not like grinding experience a.k.a. In Borderlands and Borderlands 2, you get a diminished amount of experience for DLC missions, including story missions, too. Of course you are not supposed to gain ten levels in one playthrough of one DLC campaign. If anything, it is not too difficult but too easy. (1) Compared to Borderlands and Borderlands 2, Borderlands: The Pre-Sequel is a walk in the park. Since this appears to be another all-you-can-complain thread, here are my fifty cents: Enjoy it.Įxcuse my rambling, but I hope this gives you a little bit of insight into how I see your situation. It's your game, you can do what you want. Get in cars and race your mates around a pretend racetrack, have a kraggon hunt, try to do an arena without taking damage. But in the mean time, do what I do, hunt some acheivements, play the other characters, FIND ALL THE DIALOGUE XD, play it your way, be creative. ![]() Like I said before, I would be dissapointed if Gearbox didn't produce anymore story add-on DLC so I'd wait for that. Yes, the game wasn't as good as the GOTY version or even the vanilla version of BL2, but I like the little details that have been implemented, like the semi-unique dialogue between characters, the fact fires can't start in a vacuum and all the little Aussie references that reduce me to tears in their sheer simplicity. Just because you don't hit the level cap after the FIRST story add-on DLC (as I'm assuming Gearbox has more in store) doesnt mean you've wasted your money, in fact personally, if hitting the level cap is the only thing that you care for in this game, then I don't see why you'd even play.Īlot of people have negative reviews on this game and I honestly don't see why. Hey I never even got to level 61 (Which was my maximum) when I played BL2 and I still loved my experience immensely, which is what drove me to buy the pre sequel. ![]()
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